Portal Heroes: Guardians of Time

Portal Heroes: Guardians of Time is a 2016 role-playing adventure app based on the children's animated television series, Portal Heroes. The app was developed by BaconStudios and released in the UK to the App Store and Play Store on January 3, 2016, before having a wider release to the Windows Store for Windows phones on January 27, 2016. The app was met positively, with a 4.3 rating on the Play Store and Windows Store, and a 4.2 rating on the App Store as of December 2016.

Game premise
The following is the game description seen on the three app stores.

You've seen Dave, Serena and John's epic adventures on Nicktoons and BaconNetwork. Now, for the first time ever, you can embark on your own awesome Portal Heroes quest. Pick one of the three heroes to play as, recruit ruthless beasts, and battle against evil monsters to try and save the Time Wizard from the evil clutches of King Malicious, who wants to stop time forever! With 350 levels to beat, you can start your lifelong journey in this addictive, turn-based game, where offense truly is the best defence! Don't forget to go to the Reward Dimension every day to collect your daily gift, and head to the Shopping Paradise to buy new armour, attacks, and more with the coins you earn from battling those beasts! So what are you waiting for? Join over 100,000 players today, and embark on the journey of a lifetime in Portal Heroes: Guardians of Time!

Gameplay
The game revolves around defeating monsters and beasts to try and save the Time Wizard, and stop time from stopping forever. To defeat the monsters, you use your own beasts. You recieve one beast at the beginning of the game, one beast when your character becomes level 10, 20, 30 and so on, and you can buy additional beasts from the Shopping Paradise for 500 - 1000 coins (depending on how good the beast is). The player earns coins by defeating the beasts, levelling up, and extra coins for critical hits. The battles are turn-based, and whoever goes first is determined by their AS (attack speed). For example, a "Quick Swipe" would go before a "Giant Punch", etc.

TBA